Settings
The default parameters for UGScan are all listed here.
Last updated
The default parameters for UGScan are all listed here.
Last updated
Upgrading to Pro version: You can upgrade to the Pro version by purchasing a monthly or yearly subscription to unlock all features. Subscribed users will be prompted with the type and duration of their subscription, as well as the next billing date.
Managing subscription: You can modify your subscription type or cancel your subscription. If you cancel, the existing Pro features will be available until the next billing date. After the billing date, the Pro features will no longer be available.
Restoring subscription: If you reinstall the app or switch to a new phone, you can restore your previous subscription by using the "Restore Subscription" feature.
Enable smoothing filter: When enabled, the Lidar data will be processed with a smoothing filter, resulting in a smoother appearance.
Enable edge filtering: When enabled, the noisy data on the edges of objects will be filtered out, which can improve the scan quality. However, there may be more holes in the scan data, so it's recommended to cover more angles during scanning.
Mesh simplification level: This setting determines the level of mesh simplification to be applied after the scan is completed. The lower the percentage, the fewer the number of triangles in the mesh, while the higher the percentage, the greater the number of triangles. Currently, there are four levels: 20%, 40%, 60%, and 100%. Setting it to 100% means no simplification will be applied, but the resulting mesh may contain a large number of triangles, so use it with caution for large models.
Mesh simplification accuracy: This setting controls the level of precision to be maintained during the simplification process. If a higher precision is set, the number of triangles may increase in order to maintain accuracy. Conversely, if a lower precision is set (e.g. 20mm), the number of triangles can be greatly reduced, but the precision of details may be compromised. This depends on the type of object being scanned.
Auto Hole Filling: When turned on, it will automatically fill some poorly covered holes, but this does not mean that there are no holes left.
Keep Un-textured Triangles: When turned on, it will keep the un-textured triangles that have no texture coverage, but these triangles are untextured and if turned off, the final triangle mesh may have missing faces.
Texture Seam Optimization: When turned on, it will optimize texture seams, but it will increase the calculation time for texture generation.